There is one thing that bugs me about the adventure that I am thinking about changing. It is part 8 - Steven's tomb. This part of the adventure becomes a linear set of rooms with guardian creatures in them. It is repetitious open door, oh look, monster! The rest of the adventure is really well crafted and this final tomb section just seems lazy or constrained by page count. I'll have to figure something out to spice this section out and make it just as interesting as the rest of the adventure. I'll post up what I come up with if I can figure out a way to link files - I'm not very trained in HTML-fu.
Also, I'm really interested in fleshing out Averoigne - I'm a big fan of C.A.S. stories and I think I will probably re-read them in order to get more of the tone and feel that I'm looking to convey. Anyway, hopefully this works out - I'm pumped!
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