Friday, July 5, 2013
Black Wizard White Wizard
I remembered something random from the earliest days of my gaming career. When I was around 10 or 11, I had only played a few games of D&D at this point and the only gaming books I had read were "The Hobbit", the "Lord of the Rings" and a ton of kids fantasy books.
Lacking an actual materials (which only one of us in our group owned any D&D books at that point) my buddy and I created our own game/comic book. I remember we only used d6's and I was the only player and my friend was the DM. I had two characters: Black Wizard and White Wizard.
I explored "The Dungeon" and there might have been a "Castle" above the dungeon, where other people lived, but all I remember is little bits from the dungeon itself. We would play and then the next day my DM, who was a pretty good artist would draw all the adventures. I think maybe there was a real comic that was really similar that he had based all this on.
The wizards he drew looked a lot like the one from Final Fantasy at the top, they had really big hats and little beady eyes. One of them had a staff and the other a wand or rod or something. The white wizard had control of the wind and could heal; the black wizard could create fire n lightning and might have had other powers.
Anyway, not sure how interesting all this is to anyone else. When I think about these games/comics, we were just roleplaying, making the rules up, and just having fun with imagination. When folks get into edition wars, and fights over what is good and bad in rules systems, we should just remember this kind of play from when you are a kid. Rules don't matter, it is just having fun.