Thursday, March 11, 2010

Rolemaster

Now that I have partially digested the three core books of the Rolemaster Classic edition that I have purchased I've come away with a couple of thoughts:

1. I'd really like to play this game in the traditional table-top form... I'm still working on getting a gaming group together, maybe I can convince them to try Rolemaster.

2. Arms Law is awesome and you could use it to add some critical hits to almost any game.

3. I think you could use a Fudge based system for attributes and skills to simplify character creation. Fudge and Rolemaster are both very modular so I think the fit could work out. I love the ease and detail of Fudge/Fate style character creation but I'm not a huge fan of the granularity of fudge dice and the way combat plays out in that game. I'm going to be thinking about how the two could be combined over the next couple of weeks.

Unrelated to rolemaster I picked up the Mythic Game Master Emulator and I might try to use that to run either a solo game or a game with a good buddy of mine who is separated by some distance and I think has the right kind of mojo for playing this Mythic game style. I ran into the Mythic system by reading over some of the stuff here. Maybe I will even post some of the game content up on my website in a similar fashion to the monkey if it ends up working out for us.



1 comment:

  1. Hello. My name is Chris from Dias Ex Machina Games. I read your review of Dungeon Alphabet and I was wondering if you had the chance to look at Amethyst yet. Have you seen any of the previews? Email me at ChrisTDias@shaw.ca if you care to discuss it.

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